The King Of Fighters Destiny is just the beginning For KOF Animation

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KOF Destiny Orochi Fight

While we are waiting for the King Of Fighters Destiny’s last two episodes, the series has finished its first season in China. the last episode, which leaked online yesterday, ends the season on two cliffhangers, teasing both KOF95-96 retelling as well as, surprisingly KOFXIV. We do not know what future of the series is, and wether we are getting a second season or not, however a message that appears at the end of the episode in Chinese, shown below, promises that this series (season?) is just the beginning of the KOF story in animation.

Thanks to our talented translator, Jovita Ho, we have a full translation of the message, which you can see below:

If you are seeing this message, it means that we have experienced a memory together that belongs to the age of KOF.

Being able to turn a game we terribly cherish into its animated, creative form has been truly wondrous.

During the broadcast of this season, many of you have left us comments. We are immensely grateful. Compliments or criticisms — we have quietly taken all of them to heart.

Our story has just begun.

KOF fighting!
Ha (three) ha (evil) ha (laughs)!

Jovita adds that the evil laugh at the end teases a bigger role for Iori Yagami, who we glimpsed at the end of The King Of Fighters destiny’s final episode.

It is definitely great to know there is more to come for KOF animation, and that they are taking both the praise and criticism to heart. The fact that they are also teasing a continuation of the story gives us hope that they wont skip the Orochi and Nests saga to jump on the KOFXIV hype like the last scene suggested.

What do you hope to see for a continuation of KOF Destiny? would you prefer a more traditional 2D anime, or is the CGI good enough to tell the rest of franchise’s story? Let us know in the comments section below!

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strugler
strugler
Nabil, AKA Strugler, is an old time fan of the fighting games genre. Born in the early 80's Strugler got to experience the rise (and fall) of the Arcade scene, and learned the hard way to never mash buttons in order to win the last third round of a Street Fighter II match.

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